Showing posts with label controllers. Show all posts
Showing posts with label controllers. Show all posts

1.31.2009

May the U-Force be with you





Here's my review on the 1989 NES U-Force by Broderbund Software as promised.
After waiting almost a week for my U-Force to arrive, I was quite anxious to see what this little gem was all about. I was excited to find out it didn't require any batteries; a nice change to all the battery sucking controllers I have recently tested.
The U-force is a movement sensitive controller. A sort of scanner, infra-red light controller. It comes with a U shaped T-bar with hand grips and a "powerbar". This accessory was for the use on Mike Tyson's Punch Out. I got a little frustrated trying to play this game. Also, On the hand grips there are 2 rapid fire buttons. This I used while playing Ikari Warriors, equally as frustrating. This peripheral definitely has a learning curve. I think I ought to play with it a little longer to get the feel for it (no pun intended).
Here's a more in-depth review done by "The Norseman"...funny, yet strange

1.20.2009

Control Freak I; Grip-It



The 1992 "Grip-It" control by Richwide Technologies (model #g-101) Inc., is one of those little numbers you might vaguely remember using. I think this control was one of the precursors to the Wii nunchuk control. It's pretty high tech compared to its competition back then. It's motion sensitive. The direction you move your control is the direction your character/vehicle moves on the screen. There are 2 LED lights on the top. It's dual ended for use with Atari/Sega and of course your NES consoles. There are six buttons;
  1. slow motion enabling/rapid fire/regular
  2. center directional button (A)
  3. start
  4. trigger (possibly b?)
  5. select
  6. n/a (the whatever button)
I found this to be an effective controller to use in games such as Jackal,

Sky Shark, Garry Kitchen's Battle Tank, and other fighting/shooter games.
Now, how many of these quotes do you know?